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Sanity of morris
Sanity of morris












sanity of morris

However I didn’t have to reactivate that switch, so I could just move onto the next one. I found that if I managed to get to the switch and activate it, then get killed by the alien, the game would reload either on the spot I died, or a short distance from this location. It was also good to read notes as it gave you a break from the sometimes stressful and seemingly endless searching in the dark, and the new bits of information gave you more clues and a drive to find answers and complete the story.Īs an example in one section, there are four switches you need to press to activate a central device, and each is guarded by a patrolling alien. I enjoyed collecting all the items I came across and pausing to listen to the tape recordings in their entirety as it helped invest me into the story. However, Johnathon talking to himself so often got a bit grating after a while, though I do see he was trying to understand and rationalise the things he was encountering. The storytelling and writing over just short of four hours for me was really well done and is backed up by believable voice acting for Hank. And that’s our focus with Sanity of Morris.” For those with less time on their hands, games need to be shorter, more compact, yet still offer powerful experiences. “We aim to deliver experiences for the busy gamer who wants to wind down for the evening or weekend.

sanity of morris

Whilst this could be seen as too simplified for avid puzzle gamers, Narrative designer Matthijs Kramer explains this more casual approach to Sanity of Morris. I would have liked to have tried to enter the number combinations myself. When I went to type in the numbers on the lock’s keypad, the lock just opened automatically using the key from the journal.

sanity of morris

SANITY OF MORRIS CODE

Sure enough there was a keycode to work out, however after finding the fourth number, it made a note of the whole code in my journal. And we can all use that right about now.”Īs I do with most adventure games that involve puzzles, I started taking notes of numbers I come across as usually they are tied to a coded lock of some sort. It makes for an engaging experience, like an interactive movie, perfect for escaping daily life. But then we added a whole layer of psychological horror in the music, in the visuals, and it’s really unnerving! In this game, you will start to question John’s reality. So for Sanity of Morris we took from Woven the adventure genre, having collectibles and working with a strong narrative. “We wanted to create something new and exciting, but also keep doing what we’re good at storytelling.

sanity of morris

Creative Director, Dominic de Graaf sums the up the change between the games. They have now gone to the opposite end of the gaming spectrum with a horror game and, while there are some minor faults, the casual approach to the horror genre and shorter but well-written story suited me well as a gaming dad. Released on March 23, 2021, this is the second game from this pairing, with their first being 2019’s cute woolen puzzle game Woven which I really enjoyed. Sanity of Morris is a first-person psychological horror adventure game by Alterego Games and Stickylock Studios.














Sanity of morris